Planning, designing and creating digital projects or apps together in 48 hours! The participants ejoyed Productive collaboration and had fun at the first EYA Social Hackathon in Budapest in 2018!
Students with all kinds of backgrounds from four different universities joined forces for this two and a half days long creation marathon at MOME University from February 22-24.
The EYA Social Hackathon focused on the topic:
How mobile technology and digital tools might help the craftsman’s work and promote skilled craftsmanship in a time of shortage nowadays?
The tech focus was on Virtual Reality (VR) and 360°.
In cooperation with Moholy-Nagy University of Art and Design, Budapest (Design Institute and Institute of Theoretical Studies), Corvinus University of Budapest (Faculty of Business Administration / Institute of Marketing and Media) and Eötvös Lóránd University, Budapest (Faculty of Social Sciences / Department of Sociology).
Project Name: Crafty
Producers: Rufina Rózsa, Bori Bíró, Lívia Székely, Alex Horkai
Platform: Mobile application for Android & iOS systems
An application that helps to learn construction and building technologies. Our target group: young people (age between 16-30). Our main goal is to make these jobs more popular for the youth and increase the number of young skilled workers in the building industry.
Project Name: Beevy
Producers: Kata Széll, Orsolya Schiller, Bálint Szalai, Markus Herrmann, Dániel Tóbiás
Platform: AR mobile app
We identified that the problem is that there are not enough craftsmen, one reason is because people are not motivated to choose this path. We would like to show children that there are different types of craftsmanship and would like to inform them about the possibilities in a playful way. With this the idea will be planted in their mind for later, when they have to decide further education.
The AR mobile app is for children aged 4-6, because we thought that in this early age they tend to be more receptive and open to the world. In the app they can look around their home, scan the surrounding objects and then watch an animation about the craftsman’s work which is related to the object. Afterwards they get to play a little game and receive a reward. Following the reward, they can continue to look around the house with the 360° AR technology.
We believe that with this app, children will be more motivated later in their life to become a craftsman or at least spark their interest in crafts. With this game we would like to make craftsmen respected and valued members of society, thus helping to preserve craftsmanship.
Project Name: The Car Cloud
Producers: Adam Pelley, Bernadett Blanka Nagy, Eszter Diána Kocsis, Ferenc Tolnai
Platform: Mobile, Desktop
A personalized software service that allows car mechanics to have an app that is specific to their business. They pay for the service so they can provide this app to their customers. The mechanics record all service information on this program. The app provides valuable information to the customers, as well as the car industry as a whole.
Project Name: FindMe
Producers: Mariann Takács, Sarolta Henter, Bernadett Furó, Anna Becskeházi
Platform: Mobile Application & VR tools
This Application responds to the problem of losing time while looking for the location as firefighters and ambulance workers. By typing the address/using voice recognition the app looks for the building and not only shows the best possible way to get there along with the dangers, traffic and other circumstances, but the floor plan of the building. The app than would be connected to a virtual reality system, and while driving there, a simulation allows them to get familiar with the structure and the inside routes of the building, so that when they arrive, there won’t be surprises which prevent them from getting to the patient or site in time, saving important minutes, and probably lives. Fast, simple and less stressful but more successful work for all health and social care workers.
Project Name: Jobtion
Producers: Dora Laposa, Judit Meixner, Rita Bonifert, Margaret Yates, Hedvig Bartok
Platform: Mobile Application
Application that functions as a platform to help young individuals find a suitable career by providing information on crafts based on skills, interest and personality.
This app collects the existing craft jobs from the market, sorts them into categories and based on the TEST provides personalized advice for you about possibly interesting crafts with videos, professionals sharing their experiences and motivational contents.
Project Name: WorkAble
Producers: Patrícia Harsány, Barbara Szőke, Benedek Sarnyai, Lilla Kalmár
Platform: mobile application
Short Description: Our application helps to connect employees who live with disabilities and willing to work as craftsmen with employers. As soon as an employee registers for the app she has to fill a questionnaire regarding her skills which leads her to find a job that fits her the best. Both employers and employees can write reviews of each other. We also provide connections with NGOs so after registration the employee will automatically belong to the most fitting NGO that serves as a supervisor from that time on.
Online & Onsite Coaches
Smart people from Budapest and all around the globe agreed to mentor the engaged participants of the Social VR Hackathon in Budapest! Here you can find out more about these great people who shared their experience and knowledge:
Alois Paul Spiesberger-Höckner
Who selected the best ideas and prototypes? Who were the smart brains dedicating their expertise and experience to guarantee a fair and profound decision? We proudly present the outstanding personalities that made up the Social Hackathon VR Jury Budapest!
In cooperation with: