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Daniela Hauswirth

Position and Company: UX designer and producer | Bongfish
Country: Austria

Daniela Hauswirth first became interested in creating games professionally at the Serious Game Design summer school in Tampere, Finland 2013. After receiving her master’s degree in Communication, Media and Interaction Design from the University of Applied Science  FH JOANNEUM in 2015, she started working as a UX designer and producer at Bongfish. She is currently in charge of the development team for the popular mobile game “Smurfs’ Village”.

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