Success Guidelines #EYA17

To apply for EYA you have to answer the following questions in our database. To make it easier for you, we give you some guidelines how the questions should be answered. If you have any more questions, feel free to contact us!

General rule: please be short and precise and make your digital project easy to understand for everyone.

If you feel more convenient to write all data in a word doc before and copy and paste it to the database later, you can find a template here. Please be aware that their is a maximum length for each field and check the amount your characters before you copy & paste.

MOST IMPORTANT: Please make sure that the URL to your project/product works! Please be aware that an INTERNATIONAL jury is evaluating your project. E.g. if your project cannot be downloaded from the playstore in some countries, please make sure that you give enough information, provide screenshots or a comprehensive presentation for the jurors.

Short description of your project (2-3 sentences) (obligatory)

Please summarize the most important aspects of your project in a nutshell. It should give the jurors a short overview about your project. Start your sentence with “XY” is an app/website/IoT/online campaign…

Please don’t write more than 2-3 sentences.


Best Practice Examples:

“Be My Eyes is a free mobile app that aims to make the world more accessible by helping the blind & visually impaired in situations where a pair of eyes is needed. Be My Eyes connects individuals in need of visual assistance with sighted volunteers via a video call on a smartphone.”


“FreeCom is an app for letting people communicate send text messages, calls, broadcast media and news even when no Internet connection is available in a secure encrypted connections where no third party can watch or control data using every possible technology the smart device has to exchange data , its developed mainly for countries suffering from disasters like wars, or simply for places where no proper Internet access is available.”

 

Long description of the project (5-10 sentences) (obligatory)

Please give comprehensive (background) information about your digital project to be able to judge it.

The jurors will have a special focus on the content and idea of your project. Please make sure that they can understand what your project is about (especially if the content is not in English). It is advisable to structure the long description and use bullet points or lists.


Best Practice Examples:

“Even though many blind & visually impaired can go about and live their lives without much assistance, there are situations where a pair of helpful eyes is needed. Having an extra pair of eyes available can be extremely valuable in many situations. These situations vary from very practical issues like knowing the expiry of foods and getting assistance with read outs in school to more complex issues like navigating new surroundings and understanding complicated technical matters.

Be My Eyes enables micro-volunteering between blind & visually impaired and sighted volunteers all over the world, and the use cases of Be My Eyes are plentiful and the variety of what blind and visually impaired are using Be My Eyes for are incredible.”


“Refugeeswork.at is an online job platform that connects refugees and employers in order to make refugees´ potential accessible for the labour market.

Refugees can register for free, create professional online resumes (“profiles”) very easily, are informed about promotional and educational offers and apply for volunteering positions (“Volontariate”), internships (“Praktika”), apprenticeships (“Lehren”), jobs and the voluntary social year (“Freiwillige soziale Jahr”).

Employers can:
1. List vacancies, which we propose to refugees through our matching algorithm
2. Search directly for employees. („Talentsuche“).

Our matching as well as the possibility to search takes
(a) background (former education & profession)
(b) language level
(c) place of residence
(d) asylum status
(e) quality of the profile/resume
into consideration.

Moreover, we provide:
3. easy to understand legal information,
4. downloads of all bureaucratic forms incl. help texts,
5. information on relevant public grants and subsidies,
6. integrational concepts (e.g. culture, communication, religion etc.) to ease the process of integrating refugees into new organisational structures,
7. an online messaging system with integrated calendar,
8. online-webinars to prepare refugees for the labour market entrance (“currently in progress”)

By this we provide a one-stop-shop solution for employers addressing the mayor problems they face when they want to hire refugees, namely:
a) lack of legal information and uncertainty,
b) finding the best qualified refugees,
c) bureaucratic & administrative issues,
d) cultural and religious barriers (namely: the integration of refugees into their organisational structures),
e) different communication channels,
f) wrong expectations & insufficiently prepared candidates (by automatically briefing them for interviews, the first day etc. – thanks to our calendar integration and automated mails/meesages – and via our online webinars.”

 

Link to short explanatory video (if available)

Do you have any video explaining what you are doing with your project? If yes, please provide the link to this video. It should summarize what you are doing with your project and be short.

Please do NOT provide us with links to one hour documentaries about your project or TV/youtube ads, etc. 


Best Practice Examples:

RefugeesWork: https://www.youtube.com/watch?v=guIu4U9FxFo

The Machine to be another: https://vimeo.com/134470130

What is your motivation, what are the goals you pursue with your project? (obligatory)

What is/was your motivation to develop your digital project? Are there any personal experiences which led to the development of your project?

What are you trying to reach (also in the framework of the goals defined by the Council of Europe and Europe 2020 as well as the UN Sustainable Development Goals (SDGs))?

Please also have a look at the EYA categories.


Best Practice Examples:

“The goal of MIRA is to create a software that can be used by a spectrum of individuals to recover from injury or condition. We are focusing our efforts on expanding our database of Exergames to create a tool that would benefit a large variety of patients worldwide.

From a business perspective, our goal is to continue to drive sales of our software both in the public and private sector, foster strong collaborations with complementary companies and grow the MIRA brand within the healthcare industry.

On the research side, we aim to continue to clinically validate our product through clinical trials and evidence based studies, whilst incorporating best practice guidelines and clinical significant therapies.

The company’s intention is to make the platform and exergames downloadable from the internet, which will assist greatly in expanding the business. In the future, MIRA would look towards developing partnerships with insurance companies.”

“The main purpose of Animal Hero Universe is to help children with Down Syndrome become more independent and reinforce the cognitive abilities they have troubles with.
To achieve that, our challenge was to create a videogame that would ensure that the exercises included in our games would be as efficient and beneficial as possible, while making it fun and motivating for the children. That’s why we work with the CRG research group, to ensure that our videogame has a real scientific endorsement behind it.”

What are the target groups of your project? (obligatory)

A target group can be e.g. young mothers, orphans, unemployed, etc. Your project could also specify on a specific region (e.g. Europe, german speaking countries, etc.). It can be more than one. You can also provide more information about different target groups or give an explanation why a specific group is your target group.


Best Practice Examples:

“The target group of Animal Hero Universe is children from 4 to 12 with Down Syndrome.

For younger kids from 4 to 8 we have an Ipad game, that is easier than our main game.
We also have the book to help children who are just starting to learn how to read.
For older children from 8 to 12 we have the main video game for kinect.

The games are made specifically to enhance and improve the cognitive abilities in children with DS, but they can also be played by kids without the disability, because it’s as fun as any other videogame, and it can also help healthy kids to develop their motricity and cognitive skills.
The reason why our target age group is children of such a young age is because at this age the brain is more plastic, and children are more receptive to treatment. Moreover, the videogame works in combination of a medicine that also makes the brain more plastic, so the exercises can get better results, and the treatment will be more effective.”


“Refugees (Asylum seekers, recognized refugees, people granted subisdiary protection) & employers. (In the future we want to expand our first target group to migrants and other disadvantaged groups on the labour market.)”

Impact of your project (current status, milestones, etc) (obligatory)

The contest rules say that a prototype of your project is enough to participate in EYA. The jury also gives scores on the impact of the project, so the more developed your project is the higher is the chance you have of winning the contest.

This question is highly depending on your project and it’s difficult to give some general guidelines. Make clear which impact your project already had in the past and which impact you expect in the future. 


Best Practice Examples:

“(Status 14.7.2016)

Traction:
+3,1k refugees & +275 empolyers (only 3 1/2 months after pre-sign ups / 6 weeks after beta-launch.)

Turnover:
40k (May & June 2016).

Internationalization:
Already found a partners for internationalization in different european countries.

Impact:
According to an impact analysis our potential SROI is: 16,2.

– Refugees
We increase refugees’ chances to find work & give them a new perspective. Moreover we tackle nega-tive prejudice towards refugees e.g. success sto-ries, campaigns & events.

– Employers
We help employers to find new talent and increase their corporate diversity.

– Government/State:
By bringing refugees (early) into the labour market, we mitigate social expenditures while increasing tax income.”


“Only a year after being launched, the Be My Eyes app is being widely used and is currently in more than 149 countries where more than 28,000 blind & visually impaired who are being assisted by the 370,000 volunteers, who help solving big and small issues in their everyday.”

How sustainable is your project over the long term? (obligatory)

Answer questions like: When did you enter the market? Has your project already launched the market? Do you want to expand your project to other countries? Are you still working on your project? What are your plans for the future? How would you like to further develop your project?

Please note: Some of you may have developed a digital project which is finished or limited such as EYA Winner 2012 “Findia“, EYA Winner 2013Our Right” or EYA Winner 2014 “The Slum Challenge“. This is okay and does not limit your chances to become EYA Winner. Please be clear on that point. If you plan to run similar digital projects, please mention them.


Best Practice Examples:

“(Status 14.7.2016)

Traction:
+3,1k refugees & +275 empolyers (only 3 1/2 months after pre-sign ups / 6 weeks after beta-launch.)

Turnover:
40k (May & June 2016).

Internationalization:
Already found a partners for internationalization in different european countries.

Impact:
According to an impact analysis our potential SROI is: 16,2.

– Refugees
We increase refugees’ chances to find work & give them a new perspective. Moreover we tackle nega-tive prejudice towards refugees e.g. success sto-ries, campaigns & events.

– Employers
We help employers to find new talent and increase their corporate diversity.

– Government/State:
By bringing refugees (early) into the labour market, we mitigate social expenditures while increasing tax income.”


“Only a year after being launched, the Be My Eyes app is being widely used and is currently in more than 149 countries where more than 28,000 blind & visually impaired who are being assisted by the 370,000 volunteers, who help solving big and small issues in their everyday.”

Team structure (obligatory)

Introduce yourself and/or your team to the jury to prove you fulfil the youth criteria. As written in the contest rules the project must be mainly initiated and executed by young people under the age of 33. E.g. an intern as registrant is not eligible. If the project idea mainly comes from a person who is under 33 years old and is developed by him/her together with another person (e.g. older than 33 years) it is eligible. Please be short.

If your personal background is the driver of your motivation, please give some information about your bio/personal experiences in the field “What is your motivation, what are the goals you pursue with your project?”

Please make sure that you list all your co-producers in the “co-producer” area in the database (name, birthdate, e-mail).


Best Practice Examples:

“Sílvia Quera – Production and Game Design
Sílvia Quera holds a degree in Audiovisuals and Multimedia in ERAM and a Degree BA Games Art in the University of Northampton. She has worked as a producer, coordinator and game design in various videogame projects, and worked in the production and 3D art in Anticto Company. She has directed and coordinated the Animal Hero videogame project.

Yolanda Peregrin –Co-producer, 3D Artist and Sound Artist
Yolanda Peregrin holds a degree in Audiovisuals and Multimedia in ERAM. She is a member of Animal Hero, as a co-producer, designer and 3D artist. She has also done an Erasmus in Media Production in the University of Northampton.

Aniol Batallé – Video game developer
Aniol Batallé is a technician in multi platform application development. He is currently studying the degree of game development at the ENTI-UB. He is also participating as a programmer and game designer in various projects, and is the head of the programming of the educational video game Animal Hero.

Anna Vilà-Clara – Design Artist
Anna Vilà-Clara holds a degree in Audiovisuals and multimedia in ERAM. Being a superior technique in early childhood education. She directed the documentary about the Animal Hero project and involved throughout the whole project. She is currently working as a photographer.

Vanessa Pujol – Marketing
Vanessa Pujol Simon holds a degree in Audiovisuals and Multimedia in ERAM. She also holds a degree of Technician Commerce and Marketing. She has recorded and produced the documentary of the Animal Hero Universe project, and has contributed to the creative field in the project.

Alba Bosacoma – Director Artist and Game Design
Alba Bosacoma holds a degree in Audiovisuals and Multimedia in ERAM. She is currently responsible for the art field in the transmedia project Animal Hero, doing also concept art, the children’s book illustrations and game design of the videogame series. She has also done work as a freelance illustrator.”


“Currently, our team has 4 full-time employees and 2 more on internships.
We are a very young team, as the oldest team member is 26 years, other team members are 23 years in average.
The CEO Nemanja, has finished an MBA and is doing business development as well as a bit of programming. Marijana is an economics undergraduate (currently finishing a Masters degree in economics) and is also a biz dev.
We have to software developers. One is an undergraduate of the Belgrade Mathematical Faculty with a degree in programming, and the second developer is still a student of the Faculty of mechanical engineering inBelgrade. Most of them did freelance projects before.

What is the digital component of your project? (Leave blank if obvious)

EYA is looking for digital projects ONLY. If you run a fantastic project which has NO digital component (eg an offline project having only a facebook fanpage), although it is improving society, it is (unfortunately) NOT eligible for EYA.

A digital project has not to be an app or website but has to involve digital techonologies/have a technical/digital aspect. Please have a look at former EYA Winners Jerry Do it Yourself, FreeCom or CityTree.

In 90% of all cases, the digital aspect is obvious, eg if you apply with a website or app. Then, you do NOT have to answer this question, just leave it blank!

Reason for submitting in this category (if not obvious)

You may submit your digital project only once for the EYA that means that you have to choose ONE category you want to submit it for.

If you think your project could have been submitted in another category as well, please tell us why you decided for the specific one. For example #EYA2015 winning project Pretty Streets is an app to encourage people to walk instead of driving, it would have been suitable for the categories Healthy Life and Go Green and they had to decide where to submit. This might depend on the main goals you pursue with your project.

Please be consistent within your application. E.g. emphasize on Go Green goals, if you decide to submit your project in the Go Green category (however, this does not mean that you must not mention other goals at all).

How did you hear about EYA? (obligatory)

e.g. website, name of EYA ambassador, former winner, etc.